1) Infield Fly: With base runners on 1st and 2nd, or bases full with less than two outs, a fly ball that can be routinely caught by an infielder, the batter is out and the base runners advance at their own risk.
The intent of the rule is to avoid the defensive team from letting the ball drop and then getting a double play because the base runners could not advance until the ball hits the ground. With that in mind and since we umpire ourselves, do the right thing. The Rover position is considered an infielder most of the time. If the Rover is out by the cones he/she would be considered an outfielder. If the Rover is on the dirt or a couple of steps on the grass the Rover is an infielder. Short pop ups in front of the pitcher seldom qualify as routine plays. This is an umpire decision play and sometimes is very difficult to determine in a split second. If "Infield fly" is not called, play should be reviewed by the managers and "do the right thing". If you are not the umpire "Do not umpire from the bench by Calling "infield fly", foul ball, safe, out or any other call reserved for the umpire"
2} Base running: In this league, with the intent to avoid injury, runners are allowed to run wide of the base. It is the baserunners responsibility to avoid contact with defensive players. (Note: If you are a defensive player and there is not a play at your base. "Get out of the base path". If you run wide of the base (outside the base path), you do not need to return before advancing to the next base. If you run inside the base path and do not touch the base, you must return to the base prior to advancing to the next base. The chalk triangles are there to assist you. You are not out if YOU run inside the triangle unless you make contact with a defensive player while he/she is attempting to field the ball. Thrown ball striking a runner is in play. **** (Note: If a runner is outside the triangle and attempting to avoid contact and the fielder in an attempt to field a thrown ball goes outside the Triangle area collide, the runner should not be declared out. Once again, managers confer and do the (Right thing".) There is no tag play between the commit line and home plate. Force play only. Runner is out if he touches the plate or crosses into the restricted area next to home plate.
3) Pinch runners: are allowed to pinch run three times total per game. Pinch runner is allowed to run once per inning. Running a fourth time or twice in an inning the runner is out. If the pinch runner is on base when he/she is due to bat, he/ she is out as a batter but can continue to be the base runner. Courtesy runner (running from home for a batter), becomes a pinch runner If he/she is safe at first base. Courtesy runner can only advance to first base No matter what else happens on the play.
4) One up rule: A team can only be one home run (over the fence) ahead of the opposing team. If a second home run (over the fence) is hit by the same Team, the play will result in a walk to the batter and each base runner will advance only one base. The league does not need outside umpires (both costly and no guarantee of improved quality calls). We do need cooperation and doing the right thing by all players. The rules are not as important as having some fun with friends and getting some healthy exercise. Remember the grand prize is a tee shirt or baseball cap.
Eight (8) Players: A team playing with eight (8) players will play with three (3) or four (4) outfielders and three (3) or four (4) infielders, Manager's choice. The other team supplies a catcher. A team playing with nine (9) players will play with four (4) outfielders and four (4) infielders. The other team supplies a catcher.
Seven (7) Players: A forfeit will occur if one or both teams have only seven (7) players present at game time. If only one team has seven (7) players, that team will be charged with a loss and the opposing team will be given a win. If both teams have seven (7) players, each team will be given a half (½) win and half (½) loss.
A runner may stand clear of first (1st) or third (3rd) base for safety reason to avoid a line drive. The runner must re-tag the base prior to advancing.
After being walked once, a player may have the option to refuse a subsequent walk in the at-bat, until getting three (3) strikes or a batted ball.
Overrunning Bases: A base runner may overrun second and third bases without penalty of being called out providing there is no motion to advance (umpire's judgment). After overrunning a base, the runner must re-tag that base before advancing. A runner making an attempt to advance and then returns to the base is subject to a tag out. The runner may slide or dive when returning to the base. A runner may advance to the next base if they run outside the base (right side of 1st, 2nd or 3rd base without re-touching the base before advancing to the next base. Also, the runner can touch the base and advance. If a runner advances to the next base by running inside the base, without touching, the runner will be called OUT.